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#1
17.2.2010, 17:05
LOTR: Balrog
Read more info for race in our srudio page, there you can see skills and everyting else.
Read more info for race in our srudio page, there you can see skills and everyting else.
CODE
"8"
{
"name" "Balrog"
"author" "Jiggis"
"shortdescription" "Lord of the Rings"
"required_level" "105"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"restrict_shop" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "8"
"skillnames" "Fire Whip|Flames of Shadow|Darkness Fear|Transform to Shadow|Wings of Darkness"
"skilldescr" "Damage|Burn Enemy|Blind Enemy|Invisibility|Fly"
"skillcfg" "player_attacker|player_|player_attacker|player_spawn|player_ultimate"
"skill1_setting" "es_xset hell_damage 0;es_rand hell_damage 1 3|es_xset hell_damage 0;es_rand hell_damage 3 5|es_xset hell_damage 0;es_rand hell_damage 5 9|es_xset hell_damage 0;es_rand hell_damage 7 12|es_xset hell_damage 0;es_rand hell_damage 9 14|es_xset hell_damage 0;es_rand hell_damage 11 16|es_xset hell_damage 0;es_rand hell_damage 13 17|es_xset hell_damage 0;es_rand hell_damage 15 20"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= 20) then racealias_helldmg"
"racealias_helldmg" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(hell_damage);es est_csay event_var(attacker) your Sickle Caused server_var(hell_damage) Extra Damage;es est_csay event_var(userid) you got server_var(hell_damage) Extra Damage;es est_playplayer event_var(userid) npc/barnacle/barnacle_bark1.wav;es est_playplayer event_var(attacker) npc/barnacle/barnacle_bark1.wav"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= 20) then racealias_hellsfx"
"racealias_hellsfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= 30) then es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 1 90 200 0 155 155 155 155 20;es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es_xset vector1 z1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es est_effect_20 #a 0 sprites/lgtning.vmt server_var(vector1) 990 10 10 50 100 100 100"
"skill2_setting" "es_xsetinfo wcs_chance 5;es_xsetinfo wcs_time 5|es_xsetinfo wcs_chance 10;es_xsetinfo wcs_time 5|es_xsetinfo wcs_chance 15;es_xsetinfo wcs_time 5|es_xsetinfo wcs_chance 20;es_xsetinfo wcs_time 5|es_xsetinfo wcs_chance 25;es_xsetinfo wcs_time 5|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_time 5|es_xsetinfo wcs_chance 35;es_xsetinfo wcs_time 5|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_time 5"
"racealias_bm4" "es est_gethealth wcs_health event_var(userid);es es_xsetinfo wcs_damage server_var(wcs_time);es_xmath wcs_damage * 1;es es_xif (server_var(wcs_health) > server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);wcs_getlanguage wcs_lng wcs_lng_r_flamestrike;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_bm4"
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 10;es es_xmath wcs_z2 + 10;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 30 30 255 0 0 150"
"skill3_setting" "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 50"
"racealias_shadow33""es est_fade event_var(userid) 0 0.3 0.3 25 25 25 250;es es_xtell event_var(userid) #multi #lightgreenYou have been Blinded by event_var(es_attackername);es es_xtell event_var(userid) #multi #lightgreenYou have blinded #green event_var(es_username);racealias_shadow03"
"racealias_shadow03""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/water_drop.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 3 150 150 150 255"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_shadow33"
"skill3_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_invis 90;es_xsetinfo wcs_alpha 120|es_xsetinfo wcs_invis 80;es_xsetinfo wcs_alpha 120|es_xsetinfo wcs_invis 70;es_xsetinfo wcs_alpha 120|es_xsetinfo wcs_invis 60;es_xsetinfo wcs_alpha 120|es_xsetinfo wcs_invis 50;es_xsetinfo wcs_alpha 120|es_xsetinfo wcs_invis 40;es_xsetinfo wcs_alpha 120|es_xsetinfo wcs_invis 30;es_xsetinfo wcs_alpha 120|es_xsetinfo wcs_invis 20;es_xsetinfo wcs_alpha 120"
"skill4_cmd" "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es_keysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es_delayed 6 est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;es es_xtell event_var(userid) #multi #lightgreen: You are now harder to see"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10"
"skill5_setting" "es_xsetinfo wcs_speed 1.1|es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_speed 1.5|es_xsetinfo wcs_speed 1.8|es_xsetinfo wcs_speed 2.1|es_xsetinfo wcs_speed 3.5|es_xsetinfo wcs_speed 4.5"
"skill5_cmd" "es est_playplayer server_var(wcs_userid) weapons\explode3.wav;es_xsetinfo wcs_freeze 0;es es_xkeygetvalue wcs_freeze WCSuserdata server_var(wcs_userid) freeze;es es_xif (server_var(wcs_freeze) = 0) then racealias_jetpck22;es es_xif (server_var(wcs_freeze) = 1) then racealias_jetpck32"
"racealias_jetpck32""es est_give server_var(wcs_userid) server_var(wcs_tmp1);es est_give server_var(wcs_userid) server_var(wcs_tmp2);es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 0;es est_jetpack server_var(wcs_userid) 0;es est_speed server_var(wcs_userid) 1;es est_playplayer server_var(wcs_userid) weapons/mortar/mortar_explode1.wav;es est_setplayercolor server_var(wcs_userid) 255 225 225 255 1"
"racealias_jetpck22""es est_getsecondary wcs_tmp2 server_var(wcs_userid);es es_delayed 0.1 est_removeweapon server_var(wcs_userid) 1;es es_delayed 0.1 est_removeweapon server_var(wcs_userid) 2;es est_getprimary wcs_tmp1 server_var(wcs_userid);es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 1;es est_jetpack server_var(wcs_userid) 1;es est_speed server_var(wcs_userid) server_var(wcs_speed);es est_playplayer server_var(wcs_userid) weapons/mortar/mortar_explode3.wav;es est_setplayercolor server_var(wcs_userid) 15 15 15 75 1"
"skill5_sfx" "es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_userid);es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0.2 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0.6 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;racealias_bloodfx2"
"racealias_bloodfx2""es_xmath wcs_z2 + 20;es_toptext server_var(wcs_userid) 1 #pink Ultimate by HOLLIDAY;es est_effect 10 #a 0.8 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 1 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1"
"ultimate_cooldown" "1"
}
{
"name" "Balrog"
"author" "Jiggis"
"shortdescription" "Lord of the Rings"
"required_level" "105"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"restrict_shop" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "8"
"skillnames" "Fire Whip|Flames of Shadow|Darkness Fear|Transform to Shadow|Wings of Darkness"
"skilldescr" "Damage|Burn Enemy|Blind Enemy|Invisibility|Fly"
"skillcfg" "player_attacker|player_|player_attacker|player_spawn|player_ultimate"
"skill1_setting" "es_xset hell_damage 0;es_rand hell_damage 1 3|es_xset hell_damage 0;es_rand hell_damage 3 5|es_xset hell_damage 0;es_rand hell_damage 5 9|es_xset hell_damage 0;es_rand hell_damage 7 12|es_xset hell_damage 0;es_rand hell_damage 9 14|es_xset hell_damage 0;es_rand hell_damage 11 16|es_xset hell_damage 0;es_rand hell_damage 13 17|es_xset hell_damage 0;es_rand hell_damage 15 20"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= 20) then racealias_helldmg"
"racealias_helldmg" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(hell_damage);es est_csay event_var(attacker) your Sickle Caused server_var(hell_damage) Extra Damage;es est_csay event_var(userid) you got server_var(hell_damage) Extra Damage;es est_playplayer event_var(userid) npc/barnacle/barnacle_bark1.wav;es est_playplayer event_var(attacker) npc/barnacle/barnacle_bark1.wav"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= 20) then racealias_hellsfx"
"racealias_hellsfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= 30) then es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 1 90 200 0 155 155 155 155 20;es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es_xset vector1 z1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es est_effect_20 #a 0 sprites/lgtning.vmt server_var(vector1) 990 10 10 50 100 100 100"
"skill2_setting" "es_xsetinfo wcs_chance 5;es_xsetinfo wcs_time 5|es_xsetinfo wcs_chance 10;es_xsetinfo wcs_time 5|es_xsetinfo wcs_chance 15;es_xsetinfo wcs_time 5|es_xsetinfo wcs_chance 20;es_xsetinfo wcs_time 5|es_xsetinfo wcs_chance 25;es_xsetinfo wcs_time 5|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_time 5|es_xsetinfo wcs_chance 35;es_xsetinfo wcs_time 5|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_time 5"
"racealias_bm4" "es est_gethealth wcs_health event_var(userid);es es_xsetinfo wcs_damage server_var(wcs_time);es_xmath wcs_damage * 1;es es_xif (server_var(wcs_health) > server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);wcs_getlanguage wcs_lng wcs_lng_r_flamestrike;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_bm4"
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 10;es es_xmath wcs_z2 + 10;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 30 30 255 0 0 150"
"skill3_setting" "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 50"
"racealias_shadow33""es est_fade event_var(userid) 0 0.3 0.3 25 25 25 250;es es_xtell event_var(userid) #multi #lightgreenYou have been Blinded by event_var(es_attackername);es es_xtell event_var(userid) #multi #lightgreenYou have blinded #green event_var(es_username);racealias_shadow03"
"racealias_shadow03""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/water_drop.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 3 150 150 150 255"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_shadow33"
"skill3_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_invis 90;es_xsetinfo wcs_alpha 120|es_xsetinfo wcs_invis 80;es_xsetinfo wcs_alpha 120|es_xsetinfo wcs_invis 70;es_xsetinfo wcs_alpha 120|es_xsetinfo wcs_invis 60;es_xsetinfo wcs_alpha 120|es_xsetinfo wcs_invis 50;es_xsetinfo wcs_alpha 120|es_xsetinfo wcs_invis 40;es_xsetinfo wcs_alpha 120|es_xsetinfo wcs_invis 30;es_xsetinfo wcs_alpha 120|es_xsetinfo wcs_invis 20;es_xsetinfo wcs_alpha 120"
"skill4_cmd" "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es_keysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es_delayed 6 est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;es es_xtell event_var(userid) #multi #lightgreen: You are now harder to see"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10"
"skill5_setting" "es_xsetinfo wcs_speed 1.1|es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_speed 1.5|es_xsetinfo wcs_speed 1.8|es_xsetinfo wcs_speed 2.1|es_xsetinfo wcs_speed 3.5|es_xsetinfo wcs_speed 4.5"
"skill5_cmd" "es est_playplayer server_var(wcs_userid) weapons\explode3.wav;es_xsetinfo wcs_freeze 0;es es_xkeygetvalue wcs_freeze WCSuserdata server_var(wcs_userid) freeze;es es_xif (server_var(wcs_freeze) = 0) then racealias_jetpck22;es es_xif (server_var(wcs_freeze) = 1) then racealias_jetpck32"
"racealias_jetpck32""es est_give server_var(wcs_userid) server_var(wcs_tmp1);es est_give server_var(wcs_userid) server_var(wcs_tmp2);es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 0;es est_jetpack server_var(wcs_userid) 0;es est_speed server_var(wcs_userid) 1;es est_playplayer server_var(wcs_userid) weapons/mortar/mortar_explode1.wav;es est_setplayercolor server_var(wcs_userid) 255 225 225 255 1"
"racealias_jetpck22""es est_getsecondary wcs_tmp2 server_var(wcs_userid);es es_delayed 0.1 est_removeweapon server_var(wcs_userid) 1;es es_delayed 0.1 est_removeweapon server_var(wcs_userid) 2;es est_getprimary wcs_tmp1 server_var(wcs_userid);es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 1;es est_jetpack server_var(wcs_userid) 1;es est_speed server_var(wcs_userid) server_var(wcs_speed);es est_playplayer server_var(wcs_userid) weapons/mortar/mortar_explode3.wav;es est_setplayercolor server_var(wcs_userid) 15 15 15 75 1"
"skill5_sfx" "es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_userid);es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0.2 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0.6 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;racealias_bloodfx2"
"racealias_bloodfx2""es_xmath wcs_z2 + 20;es_toptext server_var(wcs_userid) 1 #pink Ultimate by HOLLIDAY;es est_effect 10 #a 0.8 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 1 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1"
"ultimate_cooldown" "1"
}