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WCS Races, LOTR: Sauron

<-MonsterKill->
Группа: <Main Admin>

Второй флудер
Ссылка на Сообщение #1 сообщение 17.2.2010, 17:04
LOTR: Sauron
Sauron, Lord of the Darkness. Read more info from studio page.

CODE
"9"
{
"name" "Sauron"
"author" "Jiggis"
"shortdescription" "Lord of the Rings"
"required_level" "130"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "1"
"restrict_shop" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "8"
"skillnames" "Dark Plate|Shadow Immunity|Black Hearth|Doom Death|Nazgul Summon"
"skilldescr" "Change to evade|Immunity to ultimates|More Health|Black Hole|Summon bot to help you"
"skillcfg" "player_victim|player_spawn|player_spawn|player_death|player_ultimate"

"skill1_setting" "es_xsetinfo wcs_chance 21|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 33|es_xsetinfo wcs_chance 36|es_xsetinfo wcs_chance 42|es_xsetinfo wcs_chance 48|es_xsetinfo wcs_chance 54"
"racealias_eyehl2" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_eyehl2"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_eyeblnk2"
"racealias_eyeblnk2""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es_toptext event_var(userid) 1 #white Effects by HOLLIDAY;es est_effect 11 #a 0 models/gman/pupil_l.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"

"skill2_setting" "es_xset wcs_chance 50|es_xset wcs_chance 55|es_xset wcs_chance 60|es_xset wcs_chance 65|es_xset wcs_chance 75|es_xset wcs_chance 80|es_xset wcs_chance 90|es_xset wcs_chance 99"
"skill2_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_immune3"
"racealias_immune3" "es_xkeysetvalue WCSuserdata event_var(userid) ulti_immunity 1;wcs_getlanguage wcs_lng wcs_lng_r_ultiimmunity;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill2_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_aimmune3"
"racealias_aimmune3""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_toptext event_var(userid) 1 #yellow Effects by HOLLIDAY;es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 155 5 155 255"

"skill3_setting" "es_xset wcs_addhealth 15|es_xset wcs_addhealth 20|es_xset wcs_addhealth 25|es_xset wcs_addhealth 30|es_xset wcs_addhealth 35|es_xset wcs_addhealth 43|es_xset wcs_addhealth 50|es_xset wcs_addhealth 80"
"skill3_cmd" "es est_Health event_var(userid) + server_var(wcs_addhealth);es es_xtell event_var (userid) #multi #lightgreen You have Gained #green server_var(wcs_addhealth) HP."
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 40;es_toptext event_var(userid) 1 #red Effects by HOLLIDAY;es est_effect 10 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 1 155 115 100 200 3"

"skill4_setting" "es_xsetinfo wcs_duration 2;es_xsetinfo wcs_chance 20|es_xsetinfo wcs_duration 4;es_xsetinfo wcs_chance 25|es_xsetinfo wcs_duration 6;es_xsetinfo wcs_chance 33|es_xsetinfo wcs_duration 8;es_xsetinfo wcs_chance 38|es_xsetinfo wcs_duration 8;es_xsetinfo wcs_chance 50|es_xsetinfo wcs_duration 8;es_xsetinfo wcs_chance 70|es_xsetinfo wcs_duration 8;es_xsetinfo wcs_chance 80|es_xsetinfo wcs_duration 8;es_xsetinfo wcs_chance 99"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_blackhl4"
"racealias_blackhl4""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 175;es_toptext event_var(userid) 1 #red Effects by HOLLIDAY;es est_Effect 10 #a 0 sprites/water_drop.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 500 8 400 400 0 155 155 155 255 10;es_xmath wcs_z1 + 20;es est_effect 11 #a 0 sprites/physcannon_bluecore1b.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 8 3 255;es est_playplayer event_var(userid) ambient\explosions\explode_6.wav;es est_blackhole_size 50;es est_blackhole_gravity 500;es es_xdelayed 2 est_BlackHole server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 10;es es_xtell event_var(userid) : You have created a black hole!"
"skill4_sfx" "0"

"skill5_setting" "es_xsetinfo wcs_bott 5|es_xsetinfo wcs_bott 5|es_xsetinfo wcs_bott 5|es_xsetinfo wcs_bott 6|es_xsetinfo wcs_bott 6|es_xsetinfo wcs_bott 7|es_xsetinfo wcs_bott 7|es_xsetinfo wcs_bott 8"
"racealias_botkll4" "es es_cexec server_var(wcs_userid) playgamesound radio/ct_backup.wav;es es_xif (server_var(wcs_team) = 2) then es es_delayed server_var(wcs_bott) bot_kick stone;es es_xif (server_var(wcs_team) = 3) then es es_delayed server_var(wcs_bott) bot_kick Nazgul;es es_xif (server_var(wcs_team) = 3) then es es_delayed 2 ma_renderfx Nazgul 16;es es_xif (server_var(wcs_team) = 2) then es es_delayed 2 ma_renderfx stone 16;es es_delayed server_var(wcs_bott) es es_cexec server_var(wcs_userid) playgamesound vo/trainyard/ba_backup.wav"
"racealias_btk4" "es est_GetViewCoord server_var(wcs_userid) wcs_x1 wcs_y1 wcs_z1;es es_xif (server_var(wcs_team) = 2) then est_setViewCoord stone server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xif (server_var(wcs_team) = 3) then est_setViewCoord Nazgul server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);racealias_botkll4;es es_xtell server_var(wcs_userid) you have called Nazgul from darkness"
"skill5_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_toptext server_var(wcs_userid) 1 #blue Effects by HOLLIDAY;es es_xif (server_var(wcs_team) = 2) then es bot_add t stone;es es_xif (server_var(wcs_team) = 3) then es bot_add ct Nazgul;es es_xif (server_var(wcs_team) = 2) then es est_spawn stone 1;es es_xif (server_var(wcs_team) = 2) then es est_teleport stone server_var(wcs_userid);es es_xif (server_var(wcs_team) = 3) then es est_spawn Nazgul 1;es es_xif (server_var(wcs_team) = 3) then es est_teleport Nazgul server_var(wcs_userid);racealias_btk4"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/640hud9.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 155 115 100 200 1"
"ultimate_cooldown" "20"
}
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