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#1
28.3.2010, 10:13
Tornado
Copy the code below and paste it into notepad and save it as "tornado.cfg"
Go to CSS directory: C:/...Program Files/Steam/SteamApps/SteamName?/counter-strike source/cstrike/cfg
Then go in-game and enter into console: bind "(key)" "exec tornado"
TA-DA, YOU ARE READY TO SUCK THEM UP.
***WORK ONLY WITH SV_CHEATS 1***
Copy the code below and paste it into notepad and save it as "tornado.cfg"
Go to CSS directory: C:/...Program Files/Steam/SteamApps/SteamName?/counter-strike source/cstrike/cfg
Then go in-game and enter into console: bind "(key)" "exec tornado"
TA-DA, YOU ARE READY TO SUCK THEM UP.
***WORK ONLY WITH SV_CHEATS 1***
CODE
ent_create env_smokestack
ent_fire env_smokestack addoutput "classname stefan"
ent_fire env_smokestack addoutput "targetname stefan"
ent_fire stefan addoutput "basespread 80"
ent_fire stefan addoutput "speed 200"
ent_fire stefan addoutput "startsize 8"
ent_fire stefan addoutput "SpreadSpeed 1"
ent_fire stefan addoutput "endsize 0"
ent_fire stefan addoutput "Rate 250"
ent_fire stefan addoutput "Jetlength 400"
ent_fire stefan addoutput "windspeed 3"
ent_fire stefan addoutput "smokematerial sprites/strider_blackball.vmt"
ent_fire stefan addoutput "twist 175"
ent_fire stefan addoutput "rendercolor 120 240 42"
ent_fire stefan Turnon
ent_create logic_timer
ent_fire logic_timer addoutput "targetname timer"
ent_fire timer toggle
ent_fire timer addoutput "refiretime 1"
ent_fire timer enable
ent_fire timer addoutput "startdisabled 0"
ent_fire timer addoutput "UseRandomTime 0"
ent_fire timer addoutput "ontimer stefan,addoutput,rendercolor 235 247 9,.4,-1"
ent_fire timer addoutput "ontimer stefan,addoutput,rendercolor 75 50 220,.4,-1"
ent_fire timer addoutput "ontimer stefan,addoutput,rendercolor 2 100 20,.2,-1"
ent_fire timer addoutput "ontimer stefan,addoutput,rendercolor 150 50 200,.6,-1"
ent_fire timer addoutput "ontimer stefan,addoutput,rendercolor 100 100 220,.8,-1"
ent_fire timer addoutput "ontimer stefan,addoutput,rendercolor 120 240 42,1,-1"
ent_fire timer addoutput "ontimer stefan,addoutput,rendercolor 0 0 0,1,-1"
ent_create point_push
ent_fire point_push addoutput "radius 500"
ent_fire point_push addoutput "magnitude -300"
ent_fire point_push enable:1
ent_create point_hurt
ent_fire point_hurt addoutput "targetname dangerpower322"
ent_fire dangerpower322 addoutput "damage 1"
ent_fire dangerpower322 addoutput "damageradius 200"
ent_fire dangerpower322 addoutput "damagedelay .1"
ent_fire dangerpower322 turnon:3
ent_fire env_smokestack addoutput "classname stefan"
ent_fire env_smokestack addoutput "targetname stefan"
ent_fire stefan addoutput "basespread 80"
ent_fire stefan addoutput "speed 200"
ent_fire stefan addoutput "startsize 8"
ent_fire stefan addoutput "SpreadSpeed 1"
ent_fire stefan addoutput "endsize 0"
ent_fire stefan addoutput "Rate 250"
ent_fire stefan addoutput "Jetlength 400"
ent_fire stefan addoutput "windspeed 3"
ent_fire stefan addoutput "smokematerial sprites/strider_blackball.vmt"
ent_fire stefan addoutput "twist 175"
ent_fire stefan addoutput "rendercolor 120 240 42"
ent_fire stefan Turnon
ent_create logic_timer
ent_fire logic_timer addoutput "targetname timer"
ent_fire timer toggle
ent_fire timer addoutput "refiretime 1"
ent_fire timer enable
ent_fire timer addoutput "startdisabled 0"
ent_fire timer addoutput "UseRandomTime 0"
ent_fire timer addoutput "ontimer stefan,addoutput,rendercolor 235 247 9,.4,-1"
ent_fire timer addoutput "ontimer stefan,addoutput,rendercolor 75 50 220,.4,-1"
ent_fire timer addoutput "ontimer stefan,addoutput,rendercolor 2 100 20,.2,-1"
ent_fire timer addoutput "ontimer stefan,addoutput,rendercolor 150 50 200,.6,-1"
ent_fire timer addoutput "ontimer stefan,addoutput,rendercolor 100 100 220,.8,-1"
ent_fire timer addoutput "ontimer stefan,addoutput,rendercolor 120 240 42,1,-1"
ent_fire timer addoutput "ontimer stefan,addoutput,rendercolor 0 0 0,1,-1"
ent_create point_push
ent_fire point_push addoutput "radius 500"
ent_fire point_push addoutput "magnitude -300"
ent_fire point_push enable:1
ent_create point_hurt
ent_fire point_hurt addoutput "targetname dangerpower322"
ent_fire dangerpower322 addoutput "damage 1"
ent_fire dangerpower322 addoutput "damageradius 200"
ent_fire dangerpower322 addoutput "damagedelay .1"
ent_fire dangerpower322 turnon:3