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#1
28.1.2010, 23:05
True Awp Quick Scope
CODE
I grew tired of searching for a good QuickScope script, so i decided to make my own. This Quick Scope script will do the following,
1) Zoom Awp (once)
2) Shoot Awp (perfect accuracy)
3) Switch to knife (slot3)
4) Switch back to Awp ready to fire again
Unfortunately, i can't use any echoes, because Valve decided to disable developer console. So i've decided to bind J to ON and K to OFF, rather than using a toggle command. You can change J and K to any key you want.
I hope you all enjoy the script.
To Install: Copy entire script to your AUTOEXEC.CFG file, save it, then start CSS.
------Script Starts Here------
// Waits
alias w "wait"
alias w2 "w;w"
alias w4 "w2;w2"
alias w5 "w4;w"
alias w6 "w5;w"
alias w7 "w6;w"
alias w8 "w7;w"
alias w9 "w8;w"
alias w10 "w4;w4;w2"
alias w20 "w10;w10"
// Quick Scope Alias's
// If the script doesn't work, then try increasing the values of W4, to say w5, w6, w7, w8, w9, w10, or w20
// Max you can use is w20, seeing as w20 is sort of about the same speed as a human quick switching
alias scope "+attack2;w4;-attack2;w20;"
alias shoot "+attack;w4;-attack;w20"
alias switch "w10;slot3;w4;slot1;w4"
// The Quick Scope
alias qscope "scope;shoot;switch"
// Quick Scope Toggle
// Where key, put the desired button you would like to press to turn the script on or off.
bind "j" "bind MOUSE1 qscope"
bind "k" "bind MOUSE1 +attack"
//By Ramzy aka LumpyCustard - You (the user) are free to edit and distribute this as much as you like. Just give me some credit
------Script Ends Here------
IMPORTANT NOTES!
If you're getting over about 120FPS while using this script, it'll most probably NOT work correctly. I suggest that you enable VSYNC to use this script correctly. Enabling VSYNC doesn't reduce your performance.
If your monitors refresh rate is set to 85, then 85FPS is the MAX fps you'll ever see, anything over that number is what your graphics card is rendering, but DISCARDING. Same applies if your monitor is set to 75 Hertz. The MAX fps you'll see if 75 frames per second, anything OVER that number is simply what your graphics card is able to render, but is still being discarded.
1) Zoom Awp (once)
2) Shoot Awp (perfect accuracy)
3) Switch to knife (slot3)
4) Switch back to Awp ready to fire again
Unfortunately, i can't use any echoes, because Valve decided to disable developer console. So i've decided to bind J to ON and K to OFF, rather than using a toggle command. You can change J and K to any key you want.
I hope you all enjoy the script.
To Install: Copy entire script to your AUTOEXEC.CFG file, save it, then start CSS.
------Script Starts Here------
// Waits
alias w "wait"
alias w2 "w;w"
alias w4 "w2;w2"
alias w5 "w4;w"
alias w6 "w5;w"
alias w7 "w6;w"
alias w8 "w7;w"
alias w9 "w8;w"
alias w10 "w4;w4;w2"
alias w20 "w10;w10"
// Quick Scope Alias's
// If the script doesn't work, then try increasing the values of W4, to say w5, w6, w7, w8, w9, w10, or w20
// Max you can use is w20, seeing as w20 is sort of about the same speed as a human quick switching
alias scope "+attack2;w4;-attack2;w20;"
alias shoot "+attack;w4;-attack;w20"
alias switch "w10;slot3;w4;slot1;w4"
// The Quick Scope
alias qscope "scope;shoot;switch"
// Quick Scope Toggle
// Where key, put the desired button you would like to press to turn the script on or off.
bind "j" "bind MOUSE1 qscope"
bind "k" "bind MOUSE1 +attack"
//By Ramzy aka LumpyCustard - You (the user) are free to edit and distribute this as much as you like. Just give me some credit
------Script Ends Here------
IMPORTANT NOTES!
If you're getting over about 120FPS while using this script, it'll most probably NOT work correctly. I suggest that you enable VSYNC to use this script correctly. Enabling VSYNC doesn't reduce your performance.
If your monitors refresh rate is set to 85, then 85FPS is the MAX fps you'll ever see, anything over that number is what your graphics card is rendering, but DISCARDING. Same applies if your monitor is set to 75 Hertz. The MAX fps you'll see if 75 frames per second, anything OVER that number is simply what your graphics card is able to render, but is still being discarded.