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#1
19.2.2010, 18:03
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The whole idea of this project was to imitate new gen graphic system as far as possible using phong shading and default lowpoly models . The diffuse (base) texture doesnt have any lighting on it,so it might look bit BF ish in areas with dull surrounding lighting. Scratches and damage visible only when phong activates - usually at Dust and some office - type maps. No wees since its default model. Considering your opinion project might be extended,or die here. Leave some constructive comment about the idea and result pls.
info
Название файла: Default MP5 newgen method
Загрузил: Kim_Ice (Kimi Raikkonen)
Загружено: 19 Feb 2010
Раздел: MP5
Загрузил: Kim_Ice (Kimi Raikkonen)
Загружено: 19 Feb 2010
Раздел: MP5